A police car with flashing lights led busloads of international journalists across northwestern China's vast Gobi Desert Wednesday to the Jiuquan space center, past armored patrol vehicles and a sign, in English: 'Foreigners are not allowed to enter without permission.' It was the first time China let foreigners enter, though officials forbade photographs of the command-and-control center with its rows of computer screens or the mammoth assembly hall where workers built the spacecraft that lifted China's first astronaut into orbit last October. Trending News.For the secrecy-conscious national government, Jiuquan houses treasures to be guarded closely. But to local officials, Jiuquan is a blue-ribbon brand name just waiting to be marketed far and wide.' No matter what products are named after Jiuquan, they will sell,' said Hao Yuan, assistant to the governor of Gansu province, where part of the space center is located.' We welcome foreign cooperation in the fields of aerospace and aviation,' Hao said.
Haven Moon Scroll right to see more. Haven Moon Review; Haven Moon Controls. Lunation, New Moon, First Quarter, Full Moon, Third Quarter, Duration.
'We would also like to provide launch services to foreign companies.' Like most local officials, Hao has never visited the Jiuquan space center. But it was officials in Gansu who lobbied Beijing to open it up.
'Otherwise, few reporters would come here,' Hao said. China stands to reap big benefits from good publicity about its space program — both in economic potential and national prestige.Located on a sprawling 1,930-square mile site, the Jiuquan Satellite Launch Center is an island of technological achievement in one of the country's poorest regions.
Annual farm incomes in nearby villages average just $470, as peasants struggle to coax cotton and corn to grow in the arid climate.The space center entered history on Oct. 15, 2003, when China's first astronaut, Col. Yang Liwei, blasted off from here. He orbited the Earth 14 times in a modified Russian Soyuz capsule before landing safely to a hero's welcome.Only China, Russia and the United States have sent men into space.China wants to land an unmanned craft on the moon by 2010 and ultimately build its own space station. It has scheduled its second manned mission for autumn 2005, aiming to put two astronauts into orbit this time.Research is carried out in a cluster of modest white buildings decorated with framed pictures of rockets. Banners exhort workers to 'love the motherland and give selflessly.' Other slogans focus on scientific achievement, like one huge sign at the launch pad.
'Don't compromise on details,' it says. 'Don't miss by even a fraction of a second.' Jiuquan emerges as a heavily irrigated oasis of greenery amid the spartan Gobi Desert, with lush lawns and shady trees.
The center's Dongfeng Aerospace City — home to 150,000 people, mostly scientists and their families — is a self-contained community complete with bank, post office, movie theater, swimming center and fast food.' We don't have McDonald's but we do have KFC,' said Yun Ning, a base spokesman. 'I don't care for the food, but the children like it.' The glistening steel launch structure in the desert towers at 345 feet and was built and designed entirely by military firms. Rockets and spacecraft are assembled in a giant silo, then wheeled out on tracks for 1 mile to the launch pad. A vast concrete well catches burning fuel when rockets are launched.Last year, China said its space program cost $2.18 billion, but officials say thriftiness is the watchword.A second launch tower has just been built out of concrete instead of steel 'because it's cheaper,' said Sun Qingchuan, a base spokesman. 'It will be used to launch scientific satellites.'
Another motif is China's historic greatness. The apartment used by first astronaut Yang is named after a 1,000-year-old poem, 'Ask the Sky,' in which the speaker looks to the sky and wonders when the moon will be bright. Shows China's ancient dream of exploring outer space,' Yun said. Thirty journalists from 24 news organizations and seven countries made the trip to Jiuquan, accompanied by Foreign Ministry officials every step of the way. The journey from Beijing was two hours by plane, then 10 hours by train across the Gobi Desert to the city of Jiuquan, plus a further four hours by bus to the space center.Direct flights are available for senior officials.The space center may be a world apart, but this corner of western China is anxious to be part of the economic boom that is transforming the nation's east-coast cities.'
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Telescope Island
Walk forward and read the note left by Ektor Turren, then take the key from the back of the device. Go over the walkways to the large glass building with the domed roof. Read 3 more notes on the desk here, and look at the large sketches. Go up the spiral staircase and look at the maps of the surrounding islands.
Go back towards the starting platform, and follow the rocky path down to a huge turbine. Turn the wheel on the side to lower the turbine into the water. Find another wheel just off the platform and turn this so the whole device rotates 90 degrees. Now open the panel on the side of the device - the power gauge should show that you are somewhere between 9 and 10. Pull the lever on the right of the gauge Seleos awakens.
Follow the other narrow path down near the water. Activate the Telescope Island Beacon (1/4) using the small handle near its base. Next head to the large brick building. Move one lever to Base and the other to Lab. Enter the airship and pull the handle in the ceiling to set off.
Laboratory Island
Disembark and you will find a combination lock; you don't yet know the combination. Head down a set of steps and activate the Laboratory Island Beacon (2/4) using the small handle near its base; if you look up you will see it flashes 2 times. Get back in the airship and head back to telescope island.
Telescope Island
Climb up the spiral staircase to the telescope. Turn the small handle to open the viewing window, then set the coordinates to 000-000 and press the button. After the telescope rotates, the display should show you the 2 flashing lights from the beacon. Now you know the combination for the lock, based on the notes from downstairs. Travel in the airship once more.
Laboratory Island
Enter the code 2000 into the lock, then turn the wheel Door to knowledge. Go through the door and follow the path to reach a domed building. Turn the small handle to open the door, then go inside. Head around to the left and search the shelves of books until you find a monkey head statue Meet Suzanne. Now go back towards the entrance and head up the spiral staircase. Read 3 notes on the desk here, then go back downstairs. Just to the right of the base of the stairs, there is a panel on the wall - take the small gold key from here. Use the airship to get back to Telescope Island.
Telescope Island
Change the levers so one is set to Base and the other to Cannon. Enter the airship and pull the handle.
Cannon Island
Use your small gold key to open the first door, and you will go through to a large open area with walkways connecting towers. You must turn the handles in each of the 12 towers (they should be facing so one end of the handle is pointed at the light in the ceiling). To reach the towers, you will need to adjust the small handles on the covered walkway at the start. The following shows the layout of the towers:
8
9
2
10
3
11
4
When you first arrive, all four of the small handles are vertical, and you can approach the towers via the left walkway, which is the bottom green square on the diagram above. This is the easiest way to complete the puzzle:
Set levers: Vertical, vertical, vertical, vertical
Activate towers: 5, 6, 7, 9, 11 and 12
Set levers: Horizontal, horizontal, horizontal, vertical
Activate towers: 2, 3, 4, 8 and 10
Set levers: Vertical, horizontal, horizontal, horizontal
Once you have done this, go back to the airship and open a small side door. The power gauge will be fluctuating. Go and turn off the handle in tower 11. When you come back to the power gauge it will now be stable. Pull the lever on the side and the power light will come on Speed of light. Use the airship to travel again.
Telescope Island
Go up into the telescope room again. You now need to determine the correct elevation over the laboratory for the teleporter coordinates. Increase the second dial in small increments until you see the signal dial increase; this will be maximal at coordinates 000-067. Go to the raised stone platform where you started the game, and enter the small glass building. Set the top set of coordinates here to 000-067 (these are directions for the teleporter). Head to the brick building and use the airship to get back to Laboratory Island.
Laboratory Island
Go down the side steps, then along the rocks under the bridge to reach this island's teleporter. Press the button in the middle to teleport.
Telescope Island
Adjust the levers in the airship building so that one points to Lab and the other to House. While you are here, climb down the ladder where the airship would normally be. Look at the large T logo, and notice that there are 6 large hexagonal screws around the edge. You need to set these correctly, and there are hints on the large T logos that you can find on Laboratory Island and Cannon Island. Going clockwise from the 12 o'clock position, set them to , /, /, , / and |. Take the small bronze key from the panel that opens at the bottom of the logo. Now go back and use the teleporter again.
Laboratory Island
Climb back up the steps and get into the airship. Pull the handle to travel to a new destination.
House Island
Walk around the starting level and you will find a large handle. Move it so that it is pointing straight up. Now walk around until you hear a hissing noise; look at the large bolts here to see one has a silver cap rather than bronze (it is on a corner and is second from the top). Open this fake bolt and you will insert your small bronze key Safe place.
Go back to the large handle and move it so that it is pointing to the right. Next head up the stairs and open the doors. Inside, go into the bedroom on the right, and you should hear a hissing sound near the bed. Interact with the fake bolt on one of the corners of the bed. Continue through the next door, then through the narrow golden double doors. Enter the elevator and press the top button to go up. Read the note on the desk here, then go and turn both the small handles so the lights turn on - these control the House Island Teleporter and the House Island Beacon (3/4). Take the elevator back down, then go back down the stairs and use the airship.
Laboratory Island
Go down to the teleporter and press the button in the middle to teleport.
Telescope Island
Climb the spiral staircase up to the telescope. Adjust the coordinates to 028-000 to be fixed on the House Island beacon. Now gradually increase the second dial to get the teleporter coordinates of 028-055. Go back to the teleporter and insert these coordinates into the middle row. Use the teleporter to travel.
House Island
Go down to the bottom of the teleporter platform and adjust the large handle so that it is pointing straight up. Now teleport back again.
Telescope Island
Use the teleporter controls to select the first set of coordinates, then teleport once more.
Laboratory Island
Climb up and use the airship to travel.
House Island
Go up the stairs and use the elevator to go up again. Insert the small bronze key into the stand by itself near the windows. Now take the elevator down twice. Go down the stairs and turn the small handle so you can enter a dome filled with gold. Climb the spiral staircase and read the 2 notes on the desk - the coordinates for the Cannon Island teleporter are there. Head back up in the elevator and use the airship.
Laboratory Island
Go down to the teleporter and press the button in the middle to teleport.
Telescope Island
Go to the teleporter controls and enter the new set of coordinates into the bottom row: 317-026. Use the teleporter.
Cannon Island
Head along the short corridor and through the door to reach the outside. Go down the steps and activate the Cannon Island Beacon (4/4) using the small handle near its base Illuminated path.
Head back inside and approach the other door. Press the call button, then enter the elevator and go up. Use your small gold key to get through the door here. Open a doorway to the right to see another fluctuating power gauge. Go forward to return to the grid of towers as before:
8
9
2
10
3
11
4
This time follow these instructions:
Set levers: Vertical, vertical, vertical, horizontal
Deactivate towers: 6 (and 11)
Come back and the power gauge should now be stable. Pull the lever on the side and the power light will come on With great power. Go back to the elevator and go up to reach the cannon platform. Enter the control booth and you will see another pair of dials to enter coordinates.
Endings
If you want to get all possible achievements, follow the order of endings as outlined below.
Good Ending
Set the coordinates to 000-067 and press the button to rotate the cannon. Take the elevator down twice to get to the bottom level and use the teleporter to return to Telescope Island. Adjust the lever at the teleporter controls to the top setting (000-067) and use the teleporter again to reach Laboratory Island. Go up the stairs and into the dome building. Just inside the entrance, insert your key into the stand and press the button. After you ascend up into space, read the note in the stand. Find a button on the wall behind you and press it Treasure of Haven Moon.
After the credits, you will end up back on Telescope Island. Adjust the lever at the teleporter controls to the bottom setting (317-026) and use the teleporter again to reach Cannon Island. Take the elevator up twice to return to the cannon platform. Enter the control booth.
Bad Ending
Set the coordinates to 028-055 and press the button to rotate the cannon. Take the elevator down twice to get to the bottom level and use the teleporter to return to Telescope Island. Adjust the lever at the teleporter controls to the middle setting (028-055) and use the teleporter again to reach House Island. Go down the stairs and into the dome building. Just inside the entrance, insert your key into the stand and press the button. After you reach the planet surface, read the note in the stand Seleos Historian.
There is an additional achievement if you see both endings in this order (without restarting the game entirely) Prosperity and chaos.